How to play Joker

A Joker Game Machine Joker

Joker is a Skill Game. The goal is to reach enough points to beat the target score by matching the numbers on the spiner with matching the numbers on the board. Maximize your score by making smart use of the gold tiles and the various Jokers.

Use your jokers and your gold tiles wisely and think ahead and you’ll make splendid scores.

Pay the game machine to start playing. We strongly recommend to first read this page, so you know better what you are up for. Joker is a fun game, it also matches strong skill gaming requirements. You can use this to your benefit.

Each round lasts 30 seconds, when you are finished earlier, click the spiner to advance to the next round.

The Jokers
Each round you will get a joker. The game has 4 kinds of jokers : Red Joker, Blue Joker, Green Joker and Crazy Joker. And you already can know ahead which joker is coming the next round (and all rounds that follow).

  • Crazy Joker – when rounds left is equal to multiplier
  • Green Joker – when rounds left is dividable by multiplier
  • Red Joker – when rounds left is dividable by 2
  • Blue Joker – In all other cases
  • Joker Left Side
    Diferent Jokers The Jokers
    Joker has 4 different sorts of Jokers. When you get a green or crazy joker, you must play that one first, before playing any of the other matches. If you don’t want to play it, click the spiner, to skip it.

    Try to avoid playing gold tiles or completing lines with the red joker. You’ll only get half the score, and that’s a waste.

    We’ll explain scoring further on. But suppose you could complete the entire board, by matching a gold tile, on a diagonal, using the crazy joker for it. That alone would give 19.200 points. Doing the same with a red joker would give only 4.800 points (50% instead of 200%).

    Use those jokers wisely, e.g. to force the game in a situation as described above.

    As you see on the board, some numbers are gold, while others are white. Gold is good. When making a match on a gold tile or using a gold tile on the spiner, your will get double the score. Or triple when you make a match using a gold tile on the spiner matching a gold tile on the board.

    The gold on the spiner does not appear random. In the first round of the game the tile on the left most column is gold. In the second round, the tile on the second column, and so on. After the 4th round all columns had their turn and it will be again the first column that is gold.

    Gold on a Joker board
    Score calculation Score
    Each tile you match you get a score added to your total score. The score added can be calculated as Base Score X M1 x M2 x M3 x M4. So, your score gets multiplied 4 times.

    Base score – 100 points because you match a tile. An extra 100 points if this is the last gold tile on the board. An extra 200 points if this is the last tile on the board.

    M1 – Lines Multiplier – This multiplier is 1 plus the number of lines you complete with the tile match. You can complete up to 3 lines (horizontal, vertical and diagonal) with a single match.

    M2 – Gold Multiplier – This multiplier is 1 plus the gold tiles involved in this match (one could be on the board, another one on the spiner) plus 1 if you complete the entire board.

    M3 – First Line Multiplier – This multiplier is 1 until at least one line on the board is completed. Then it becomes 2.

    M4 – Joker Multiplier – 0.5 in case the tile is completed with a red joker, 1.5 in case it was a blue or green joker, 2 if it was the crazy joker. In case there was no joker at all involved, this multiplier is 1.

    Order of matches
    Don’t overlook the obvious. When you have multiple matches to make within a single round, the order in which you do so matters.

    In this example, you can play 8 and 36.

    Play 36 first, then 8 – total score for both matches: 2200
    36: 100 x2 x1 x2 x1.5 = 400
    8: 100 x3 x3 x2 x1 = 1800

    Play 8 first, then 36 – total score for both matches: 2100
    8: 100 x2 x3 x2 x1=1200
    36: 100 x3 x1 x2 x1.5 = 900

    Since you can choose which of both numbers completes two lines (and thus gets 3 instead of 2) for the second multiplier, it is best to do that with that number that gives the highest value for the other multipliers. As a rule of thumb: Gold is best. Complete lines using gold tiles, or jokers…but beware for the red joker.

    order matters

    Have fun playing Joker.

    We wrote this page with caution, verified the details, etc.. Still it is purely informative. In case of an error or mistake, we apologize, but that’s all. You cannot claim any rights on the text above.

    All skill games
    4Play Classic The original 4Play !! A true SL Classic.
    4Play Plus 4Play but then different. This game is a brain teaser.
    Buzz A game about bees and honey.
    Coffee House Something completely different: Throw cows in coffee. (really!!)
    Crazy Animals Make these animals run to the finish line.
    Deal Classic S A true classic, with a bad banker and a lovely lady.
    Drop Zone Move those numbers around and make them drop.
    Eureka! Great looking fast game in the 4play family.
    Fire Put this game on fire and smoke will come out. (True!!)
    Joker Fun!!! If you like a challenge
    Lucky Rainbow Collect those pots of gold!
    Magic Gems Enchanting magic.
    Moon If you like a challenge.
    No Devil A great SL classic. Lonely at the top.
    Pico Line Match as many lines as you can.
    Plumber Fix pipes and earn rewards on this beautiful machine.
    Space Race Gets those rockets up in space. A super-fast, super-fun game.
    Spin2Pot Keep that wheel turning!!
    Witchcraft Mixing potions, brewing high scores.
    X-Flash Flashing addictive fun.

    Comments are closed.